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Reallusion iclone mocap plug-in kinect motion capture
Reallusion iclone mocap plug-in kinect motion capture




reallusion iclone mocap plug-in kinect motion capture
  1. #REALLUSION ICLONE MOCAP PLUG IN KINECT MOTION CAPTURE HOW TO#
  2. #REALLUSION ICLONE MOCAP PLUG IN KINECT MOTION CAPTURE MOVIE#
  3. #REALLUSION ICLONE MOCAP PLUG IN KINECT MOTION CAPTURE FULL#
  4. #REALLUSION ICLONE MOCAP PLUG IN KINECT MOTION CAPTURE SOFTWARE#

There are some good ones, but a lot of times, the issue is just finding a really good one quickly. but the main issue is finding one that fits exactly. Motion capture libraries do have things like angry walk and tired run. They can simply be ignored and you wouldn't have a problem.

#REALLUSION ICLONE MOCAP PLUG IN KINECT MOTION CAPTURE FULL#

you could capture the entire person because all the Kinnects would allow for full vew of the person at all times.Īnd who says that the depth cues have to be read at all. Multiple Kinnects would allow you to put your entire room. They would have to communicate with each other and know where they were.

#REALLUSION ICLONE MOCAP PLUG IN KINECT MOTION CAPTURE HOW TO#

but there would have to be a program or driver written to tell the cameras how to handle the depth cue. I applaud jasonjbrown's suggestion and recommend it to the company.įor multiple Kinnects, I think it COULD work. Libraries of dutiful docile actions don't cut it. We have a seven-million-year-old language in movements and facial expressions. people do not simply walk: they walk purposefully or aimlessly, angrily or calmly, easily or laboriously. We can read the emotions of animals by their movements and they can read ours by our movements. But this coloration is precisely what drama demands.īody language is language. People asked to carry out an action rarely do it with any emotional coloration. My own point is that I find library motions dull and pointless. I certainly agree with Wolfzone who argues that a pre-rigged iClone skeleton and an export platform would be just sweet. Now your ten fingers have thirty joints which puts a constraint on hand gestures. Others have cast doubts on the idea of multiple Kinects arguing that their infra-red beams would interfere giving chaotic depth measurements in the z dimension.ĪndreasM notes that there is already a bone system in the Kinect Avatar driver system but my information is that this is confined at the moment to 20 joints for some reason - perhaps because it is purposed to allow more than one person simultaneously.

reallusion iclone mocap plug-in kinect motion capture

Not only is the expense considerable, but calibration is extraordinarily difficult and even the small net of cameras demands a 20' X 20' space just to allow you a couple of paces either way in the central area. Reallusion should consider the possibilities.ĭreamcube017 notes that the Avatar mocap was more complex than might appear and this is true - they had a vast network of hi-res cameras to collect the body movements of many actors simultaneously and each actor had a muzzle type camera in front of their faces to capture expressions and speech.īut looking at the ipisoft option is, I also agree, barred by expense, although ipisoft is offering until 15th jan 2011 a 30% discount bringing the price down to $662. I would agree with jasonjbrown that the Kinect sensor makes Avatar-style motion capture possible and I would include the possibility of facial and hand-gesture capture. _ _ _ _ Danke für Flex - Haare und Kleidung, die nicht durch den Avatar gehen !

#REALLUSION ICLONE MOCAP PLUG IN KINECT MOTION CAPTURE MOVIE#

I wouldn´t expect this to be as good as a 50.000$ motion capturing system of course.īut I do not expect iClone to be able to render a movie like avatar on the other hand either.īut, for home use, I think motion capturing with kinect would be more than enough RL could write a "game", which is simply capturing the motions (Microsoft will also provide support for kinect in the XNA in the future) Īfterwards the "game" could translate the kinect bonesystem in RL bonesystem, and export this to a attached USB stick for example.

reallusion iclone mocap plug-in kinect motion capture

Perhaps you wouldn´t even need a hacked driver for windows. In kinect microsoft is also using a bone system, and therefore lot´s of struggle wouldn´t happen, because it is allready implemented and ready to use. I totally agree, this would be more than just great. I´ve posted the same idea in the german forum some time ago, but I´ve never got any answers to it. Hope everyone enjoys.īest of the Core: Past, Present, and Future by ViRiX Dreamcore :A music reel demonstrating the different types of music I produce for multimedia. Now if you had multiple kinnects, then you could construct full 3D objects from real ones since Kinnect can create a virtual camear that you can move around your rom. but not a thousand.Īlso, you could only really get it from a few angles.

#REALLUSION ICLONE MOCAP PLUG IN KINECT MOTION CAPTURE SOFTWARE#

Maybe if the software was like 100-300 then ok. only thing with ipi is I don't really feel like dropping 1,000 us dollars for it. I'd rather use that as the cameras are cheaper. It's a motion capture software that can use a few webcames (cheap webcams) to do markerless motion capture. I'm pretty sure it was a litle bit more complex than Kinnect.ĭid you see the whole set of posts on ipiSoft.






Reallusion iclone mocap plug-in kinect motion capture